diff --git a/tools/autoplay-batch.sh b/tools/autoplay-batch.sh index 1e405527..50b273fe 100755 --- a/tools/autoplay-batch.sh +++ b/tools/autoplay-batch.sh @@ -142,6 +142,7 @@ _run_local() { "--env=AUTO_PLAY_TURN_LIMIT=$TURN_LIMIT" "--env=AUTO_PLAY_DIR=$game_dir" "--env=AI_DIFFICULTY=${AI_DIFFICULTY:-}" + "--env=AI_PIN_PERSONALITY=${AI_PIN_PERSONALITY:-}" ) local GODOT_ARGS=("--path" "$GAME_DIR" "--rendering-method" "gl_compatibility") @@ -204,6 +205,7 @@ _run_remote() { AUTO_PLAY_TURN_LIMIT='$TURN_LIMIT' \ AUTO_PLAY_DIR='$remote_game_dir' \ AI_DIFFICULTY='${AI_DIFFICULTY:-}' \ + AI_PIN_PERSONALITY='${AI_PIN_PERSONALITY:-}' \ RENDER_MODE='$RENDER_MODE' \ bash '$remote_runner' >'$remote_game_dir/game.log' 2>&1 " || {