scripts(apricot): 🔨 Update Apricot script logic for enhanced automation and build process improvements

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
autocommit 2026-04-16 11:58:37 -07:00
parent 23fbb10954
commit b08c37cdcc
2 changed files with 89 additions and 0 deletions

68
scripts/apricot/run_ap3.sh Executable file
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#!/bin/bash
# Godot autoplay runner with two headless modes.
#
# RENDER_MODE=headless (default) — Godot --headless, no display server.
# Fastest. Screenshots blank. For bulk simulation / data collection.
#
# RENDER_MODE=weston — weston --backend=headless provides a virtual Wayland
# display with software rendering (llvmpipe). Screenshots work.
# Requires weston installed on the host.
set -uo pipefail
pkill -f "flatpak run.*Godot" 2>/dev/null || true
pkill -f godot 2>/dev/null || true
sleep 1
: "${AUTO_PLAY:=true}"
: "${AUTO_PLAY_DIR:=$HOME/tmp/ap_default}"
: "${AUTO_PLAY_TURN_LIMIT:=500}"
: "${RENDER_MODE:=headless}"
mkdir -p "$AUTO_PLAY_DIR"
cd "$HOME/Code/@projects/@magic-civilization/src/game"
SAFETY=$((AUTO_PLAY_TURN_LIMIT * 2 + 300))
FLATPAK_ENVS=(
"--env=AUTO_PLAY=true"
"--env=AUTO_PLAY_DIR=$AUTO_PLAY_DIR"
"--env=AUTO_PLAY_TURN_LIMIT=$AUTO_PLAY_TURN_LIMIT"
)
if [ -n "${AUTO_PLAY_SEED:-}" ]; then
FLATPAK_ENVS+=("--env=AUTO_PLAY_SEED=$AUTO_PLAY_SEED")
fi
GODOT_ARGS=("--path" "." "--rendering-method" "gl_compatibility")
WESTON_PID=""
_cleanup() {
if [ -n "$WESTON_PID" ]; then
kill "$WESTON_PID" 2>/dev/null || true
wait "$WESTON_PID" 2>/dev/null || true
fi
}
trap _cleanup EXIT
if [ "$RENDER_MODE" = "weston" ]; then
if ! command -v weston >/dev/null 2>&1; then
echo "ERROR: RENDER_MODE=weston but weston not found" >&2
exit 1
fi
WESTON_SOCKET="godot-headless-$$"
weston --backend=headless --socket="$WESTON_SOCKET" --width=1920 --height=1080 \
>"$AUTO_PLAY_DIR/weston.log" 2>&1 &
WESTON_PID=$!
sleep 1
FLATPAK_ENVS+=(
"--socket=wayland"
"--env=WAYLAND_DISPLAY=$WESTON_SOCKET"
)
FLATPAK_ENVS+=("--filesystem=xdg-run/${WESTON_SOCKET}")
else
GODOT_ARGS+=("--headless")
fi
timeout "$SAFETY" flatpak run --user \
--filesystem=home \
"${FLATPAK_ENVS[@]}" \
org.godotengine.Godot "${GODOT_ARGS[@]}" 2>&1
EXIT=$?
echo "EXIT_CODE=$EXIT"

21
scripts/apricot/run_seeded.sh Executable file
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#!/bin/bash
# Seeded autoplay runner. Delegates to run_ap3.sh with seed and turn limit.
#
# Usage: run_seeded.sh [seed=1] [turn_limit=200]
# Set RENDER_MODE=weston for screenshot-capable runs (default: headless).
set -uo pipefail
SEED="${1:-1}"
TURN_LIMIT="${2:-200}"
DIR="$HOME/tmp/ap_seeded_${SEED}"
rm -rf "$DIR"
mkdir -p "$DIR"
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
AUTO_PLAY=true \
AUTO_PLAY_SEED="$SEED" \
AUTO_PLAY_TURN_LIMIT="$TURN_LIMIT" \
AUTO_PLAY_DIR="$DIR" \
RENDER_MODE="${RENDER_MODE:-headless}" \
bash "$SCRIPT_DIR/run_ap3.sh"