diff --git a/src/simulator/api-gdext/src/lib.rs b/src/simulator/api-gdext/src/lib.rs index 3ab3fac4..531212b2 100644 --- a/src/simulator/api-gdext/src/lib.rs +++ b/src/simulator/api-gdext/src/lib.rs @@ -2280,6 +2280,7 @@ impl IRefCounted for GdGameState { players: Vec::new(), grid: None, pending_pvp_attacks: Default::default(), + pending_bombard_requests: Default::default(), formations: Default::default(), next_formation_id: 0, next_unit_id: 0, @@ -2288,6 +2289,7 @@ impl IRefCounted for GdGameState { pending_formation_shapes: Default::default(), pending_split_requests: Default::default(), pending_auto_join_requests: Default::default(), + pending_building_actions: Default::default(), tile_improvements: Default::default(), improvement_registry: Default::default(), }, @@ -2428,6 +2430,15 @@ impl GdGameState { .unwrap_or(0) } + /// Number of active rally points for player `pi`. + /// Used by GUT smoke tests to assert rally state without full serialisation. + #[func] + fn rally_point_count_for_player(&self, pi: i64) -> i64 { + self.inner.players.get(pi as usize) + .map(|p| p.rally_points.len() as i64) + .unwrap_or(0) + } + /// Current gold treasury for player `pi`. #[func] fn gold(&self, pi: i64) -> i64 {