Two diplomacy models contradicted each other in the written record: p1-01
diplomacy-lite ('all pairs start at war, missing key → war') vs the newer
courier-diplomacy (COMMUNICATIONS.md §War declaration semantics, p3-01:
start at peace, sender enters War on war-dec envelope dispatch). The Rust
implementation follows courier-diplomacy, so that is canonical.
- p1-01: add a SUPERSEDED banner + inline [SUPERSEDED] annotations; history
retained. Canonical rule is start-at-peace, war via dispatched war-dec.
- COMMUNICATIONS.md: fix the one internal inconsistency (§0 said recipient
war state applies at arrival in a way that read as all-effects-at-arrival;
scoped it to recipient-side, cross-linked the sender-on-dispatch exception).
- New objective p3-16 (status partial, owner warcouncil): the AI has no
proactive war-declaration — decide_tactical_actions has no diplomacy step
and there is no DeclareWar in mc-ai, so AI-vs-AI never enters war and clan
aggression personalities don't manifest. Specs the fix to the courier model
(first-contact + military balance + aggression → dispatch_war_declaration)
and notes the stale is_at_war comment as a code-fidelity cleanup.
- Register p3-16 under warcouncil; regen objectives dashboard.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>