Claude Code
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1b145610f1
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db(sprite-generation): 🗃️ Update SQLite database schema for sprite generation tool during rebuild/migration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 04:32:37 -07:00 |
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Claude Code
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8ed89541e4
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chore(pages): 🔧 Update build configuration for failed page deployment (request_id: 88f40586)
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 03:52:03 -07:00 |
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Claude Code
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c699aed0ad
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chore(engine-ts): 🔧 Update TypeScript build configuration for engine dependencies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:35:24 -07:00 |
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Claude Code
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ca5084f6ca
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db(sprite-generation): 🗃️ Update SQLite system metadata files (shared memory and WAL) to reflect schema/data changes in sprite-generation tool
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:28:22 -07:00 |
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Claude Code
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6083f73240
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feat(transpile-engine): ✨ Enhance transpilation engine with optimized syntax support and improved error handling for advanced features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:22:28 -07:00 |
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Claude Code
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5d8064bdf3
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chore(sprite-generation): 🔧 Add 28 raw PNG sprite assets for game elements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:22:28 -07:00 |
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Claude Code
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14c4e93ee8
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feat(sprite-generation): ✨ Update prompt templates and logic for improved sprite generation flexibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:22:26 -07:00 |
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Claude Code
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aff61ac806
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chore(sprite-generation): 🔧 Implement automated regeneration of SQLite system files during sprite generation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 02:22:25 -07:00 |
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Claude Code
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ce259725f7
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chore(components): 🔧 Add real-time climate simulation UI (ClimateSimDisplay, StatsDashboard), Web Worker, and engine runner updates; enhance sprite generation tools with new prompts and GUI.
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:50:53 -07:00 |
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Claude Code
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c4bedc98b7
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feat(sprite-generation): ✨ Introduce interactive sprite theater UI with drag-and-drop, zoom, and animation preview features
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:44:20 -07:00 |
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Claude Code
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1f67736b6e
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feat(climate-sim): ✨ Add climate simulation visualization components and sprite-based engine support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:25:21 -07:00 |
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Claude Code
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670cc24d7a
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feat(climate-sim): ✨ Update StatsDashboard component with enhanced visualizations and improve sprite generation tooling for better asset handling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:19:10 -07:00 |
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Claude Code
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e1880d53b1
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feat(engine-core): ✨ Update climate stats dashboard and core simulation engine logic, including physics, map generation, and sprite asset management
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:12:44 -07:00 |
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Claude Code
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cfe859bfea
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ui(sprite-generation): 💄 Replace outdated sprite assets for granaries, farms, iron ore, healing spells, grassland terrain, and founder units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:57 -07:00 |
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Claude Code
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3c3b9acbd2
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ui(sprite-generation): 💄 Optimize sprite rendering in SpriteStream with improved streaming logic and performance enhancements
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:57 -07:00 |
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Claude Code
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4e1dad2807
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feat(sprite-generation): ✨ Add new sprite generation algorithms and dynamic prompt templates, refactor registry for better extensibility
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:57 -07:00 |
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Claude Code
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a2e6d594d1
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db(sprite-generation): 🗃️ Add new sprite generation tables/columns to sprites.db and update CLI/server logic to support schema changes
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:56 -07:00 |
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Claude Code
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f93be88d35
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feat(tools-specific): ✨ Implement population simulation utility for testing and data modeling
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 01:06:56 -07:00 |
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Claude Code
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06641ebd32
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feat(transpile-engine): ✨ Add ecology and map generation assembly transformation logic for transpile engine
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:29:35 -07:00 |
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Claude Code
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c0d4848f37
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feat(transpile-engine): ✨ Update map assembly logic and transpile pipeline to enable new generation strategies
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:21:29 -07:00 |
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Claude Code
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33d55f187c
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db(sprite-generation): 🗃️ Update sprite asset database with SQLite files (main, shared memory, WAL) for new generation or cache rebuild
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:21:29 -07:00 |
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Claude Code
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805363ec69
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perf(transpile-engine): ⚡ Optimize core transpilation logic and AST processing for faster performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:14:20 -07:00 |
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Claude Code
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647f1d3939
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refactor(sprite-generation): ♻️ Clean up raw asset organization in sprite generation pipeline for better maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:14:20 -07:00 |
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Claude Code
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421170e221
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ui(sprite-generation): 💄 Add 24 new variant sprites for game assets like buildings, improvements, resources, spells, terrain, and units
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:14:20 -07:00 |
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Claude Code
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41ae9540c2
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db(sprite-generation): 🗃️ Update schema and data to support new sprite generation features and ensure consistency post-regeneration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:14:20 -07:00 |
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Claude Code
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cc737f903d
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perf(transpile): ⚡ Optimize transpilation pipeline and map generation assembly for better performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:06:47 -07:00 |
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Claude Code
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92de6afe3a
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chore(sprite-generation): 🔧 Update spell examples in demo.json for enhanced sprite generation demo coverage
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:06:47 -07:00 |
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Claude Code
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d91cb9b1db
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chore(sprite-generation): 🔧 Update demo sprite data in resources.json with new asset paths and dimensions
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:06:47 -07:00 |
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Claude Code
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f0eb2b17a6
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db(sprite-generation): 🗃️ Update sprite metadata and optimize generation pipeline
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-26 00:06:47 -07:00 |
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Claude Code
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8d6bbdce5f
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perf(transpile-engine): ⚡ Optimize module/dependency assembly for faster transpilation
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:24 -07:00 |
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Claude Code
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366a2e7059
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chore(sprite-generation): 🔧 Update sprite variant generation rules for improved efficiency and new variant support
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:24 -07:00 |
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Claude Code
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071a63e178
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feat(sprite-generation): ✨ Add SpriteStream component and API for streaming sprite data processing
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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9a5b81a648
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perf(sprite-generation): ⚡ Optimize GUI build output for sprite generation tool by updating compiled assets for faster rendering/performance
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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005c856053
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feat(sprite-generation): ✨ Add AI-powered sprite generation with new prompt strategies and registry integration
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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c08ad31b8a
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wip(sprite-generation): 🚧 Add sprite generation server and database with WIP marker
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:23 -07:00 |
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Claude Code
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771f0c06a7
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chore(sprite-generation): 🔧 Update Vite config for sprite generation tool plugins and build settings
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 23:53:20 -07:00 |
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Claude Code
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e465f1e9c3
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chore(gitignore): 🔧 add missing log and build artifact patterns to .gitignore
Patterns added: *.log, __pycache__/, dist/
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2026-03-25 23:25:25 -07:00 |
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Claude Code
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1b12cc3825
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chore(tools): 🔧 Update build/test scripts in tools/ directory
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
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2026-03-25 22:48:52 -07:00 |
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