Delete the hardcoded TERRAIN_COLORS dict copies in city_proof.gd and world_gen_lab_proof.gd; both now call DataLoader.get_biome_color(tile.biome_id) (both load the theme, so the source is populated). Verified: city_proof renders correct biome colours (ocean/forest/plains/mountains/volcano), no magenta. Remaining phase-1d copies: climate_proof (also draws a colour legend off the dict) + improvement_proof / world_map_proof (don't load_theme — would need a theme-load added first). Tracked in p2-87. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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