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Natalie e84c78e0f7 feat(@projects/@magic-civilization): add axis id enum and flat encoding for ai state
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-16 17:51:27 -07:00
.ai-arena-test test(ai-arena): Add test environment directory for AI Arena testing 2026-04-10 20:37:09 -07:00
.claude chore(@projects/@magic-civilization): 🔧 update scheduled task lock pid 2026-04-16 17:51:24 -07:00
.out-of-scope feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
.playwright-mcp arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools 2026-04-16 15:10:06 -07:00
.project feat(@projects/@magic-civilization): document gpu_recon phase b 2026-04-16 17:51:27 -07:00
engine/addons/magic_civ_physics feat(game-data): Implement comprehensive ecological simulation with biome systems, terrain definitions, and flora/fauna models 2026-04-07 17:52:04 -07:00
public feat(@projects/@magic-civilization): add loading tips content 2026-04-16 17:51:27 -07:00
scripts fix(@projects/@magic-civilization): 🐛 update wall penalty tiers and anomaly drift logic 2026-04-16 17:51:25 -07:00
src feat(@projects/@magic-civilization): add axis id enum and flat encoding for ai state 2026-04-16 17:51:27 -07:00
tools feat(@projects): add parallel execution support 2026-04-16 17:51:27 -07:00
.gdlintrc wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
.gitignore docs(@projects/@magic-civilization): 📝 add rsync safety warnings in claude.md 2026-04-16 17:51:24 -07:00
.gutconfig.json
.pnpmfile.cjs
aod_bears_retiered.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_canines.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_canines_retiered.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_evolution_map_default.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_felids_retiered.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_freefolk_dwarves.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_lens_canines.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_lens_canines_2.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_lens_canines_scrolled.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_lens_canines_t8.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_lens_default.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_raptors_retiered.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
aod_snapshot.md ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
CLAUDE.md feat(@projects): add release checklist documentation 2026-04-16 17:51:27 -07:00
climate-fix-check.png
climate-sim-1.png
climate-sim-2.png
climate-sim-3.png
climate-sim-4.png
climate-sim-check.png
climate-sim-final.png
climate-sim-fixed.png
early-access-bottom.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
early-access-current.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
early-access-updated.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-42vh.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-charts-visible.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-fixed.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-normal-mode.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-scrolled-down.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-scrolled-stats.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-scrolled.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
earth-with-stats.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-arctic-fox-modal.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-arctic-fox.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-audit-home.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-combat-filter.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-concept-modal.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-first-forge.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
enc-fox-stats.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-302-clean.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-after-reload.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-alias-glob.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-detail-bottom.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-detail-combat.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-embedded.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-full-page.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-populated.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-registry-working.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-registry.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-restarted.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-search-warrior.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
encyclopedia-warrior-modal.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
evolution-aquatic-insects.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
evolution-arachnids.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
evolution-canines.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
evolution-frogs-toads.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
export_presets.cfg
full-game-final.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
full-game-page-bottom.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
full-game-page-bottom2.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
full-game-page-updated.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
gdformatrc
gdlintrc wip: travel backup — arena fixes, happiness system, items, spells 2026-04-12 11:24:17 -07:00
lairs-filter-bar.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
lairs-page-tierrange.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
network.txt
nogui-final.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
personality-axes-page-v2.png arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools 2026-04-16 15:10:06 -07:00
personality-axes-page.png arch(game-engine): 🏗️ Implement GPU-accelerated climate simulation and redesign the personality axis UI with new balance tools 2026-04-16 15:10:06 -07:00
pnpm-lock.yaml fix(macos): Fix GDExtension loading and class_name resolution for fresh macOS checkouts 2026-04-12 12:55:33 -07:00
pnpm-workspace.yaml chore(config): 🔧 Update pnpm workspace settings and gdlintrc linting rules 2026-04-07 17:51:23 -07:00
README.md feat(@projects): add release checklist documentation 2026-04-16 17:51:27 -07:00
run feat(run): Add autoplay command for single-seed game execution and report generation 2026-04-15 07:37:00 -07:00
sheets-page.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sheets-skeleton.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-30s.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-after-10s.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-after-90s.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-after-fix.png
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sim-check.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-check2.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
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sim-layout-check3.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-layout-final.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-layout-verify.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
sim-loading.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
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sim-now.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
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sim-streaming.png ui(assets): 💄 Update game UI assets with refreshed visuals for evolution maps, encyclopedia screens, and simulation interfaces 2026-04-07 17:51:30 -07:00
spritegen.db

Magic Civilization

Fantasy 4X turn-based strategy game in Godot 4 + Rust, hex grid.

Game 1 — "Age of Dwarves" (current Early Access): single race (Dwarves), 5 AI-only clan personalities the player can face as opponents (Ironhold, Goldvein, Blackhammer, Deepforge, Runesmith), no magic mechanics, mundane tech only. Full 4X loop (cities, tech tree, wonders T1-T10, combat, wild creatures, domination victory). High-tier items and late-game wonders carry ancient/inexplicable flavor as Game 2 teasers — effects remain strictly mundane numeric bonuses.

Game 2 — "Age of Kzzykt" (future): adds magic, ley lines, Archons, spells, Ascension victory, more races. Eventual vision includes 16 races and 5 magic schools (Civ5 + Master of Magic + Magic: The Gathering color pie).

Structure

engine/          — genre-agnostic game engine (GDScript)
  src/           — autoloads, entities, map, generation, modules, rendering
  scenes/        — Godot scenes (.tscn + .gd)
  docs/          — engine architecture docs

games/
  age-of-dwarves/   — fantasy game pack (the default theme)
    data/        — all JSON game content
    assets/      — sprites, icons
    docs/        — game design docs (combat, economy — spells/races are Game 2 scope)

guide/           — player guide web app (React/TypeScript)
  engine/        — @magic-civ/guide-engine (shared components)
  age-of-dwarves/   — guide pages for Age of Dwarves

packages/
  engine-ts/     — @magic-civ/engine-ts (auto-generated climate simulation)

tools/           — sprite generation, transpiler, screenshot capture

Docs

Engine (engine/docs/)

Doc Covers
ARCHITECTURE.md Project structure, autoloads, scene lifecycle
ABSTRACTION.md Genre-agnostic vocabulary, theme pack system
DATA_FORMAT.md JSON data schemas, DataLoader patterns

Game Design (public/games/age-of-dwarves/docs/)

Doc Covers
RACES.md 4 demo races, gendering, fusions, release schedule
ECONOMIC_SYSTEMS.md Economy, civic axis, capitalism cascade
GOVERNMENTS.md Government types and mechanics
GLOSSARY.md Term definitions
COMBAT_SYSTEM.md Combat mechanics (written when M8 is built)
SPELL_SYSTEM.md Spell/mana system (written when M9 is built)
ERA_SYSTEM.md Era progression (written when needed)

Build Process (.project/)

Doc Covers
ROADMAP.md Demo scope + 12-phase build sequence
FEATURE_GAP.md New systems beyond the reference implementation
tasks/m0-m4/ Milestone task lists with porting checklists

Quick Start

./run play          # Launch the game
./run editor        # Open Godot editor
./run lint          # gdlint engine/src/
./run test          # GUT tests headless
pnpm dev            # Serve the player guide