magicciv/.project/objectives/p1-05-balance-tuning.md
Natalie aaa359e2c5 feat(@projects): add project objectives roadmap
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 00:14:17 -07:00

729 B

id title priority status scope updated_at evidence
p1-05 Balance tuning — pop_peak ≥30 median, worker improvements ≥8 min p1 partial game1 2026-04-17
tools/checklist-report.py
.project/reports/batches/

Summary

Most recent batch: median p0_pop_peak=25 (target 30 on normal), min_worker_improvements variable by seed. Once p0-01/02/03/06/07 land, re-tune food/growth/worker-AI to hit targets.

Acceptance

  • 10-seed batch on normal difficulty:
    • Median p0_pop_peak ≥ 30.
    • Min across seeds worker_improvements ≥ 8.
    • Median techs_researched ≥ 20.
    • Median combats ≥ 120.

Depends on

  • p0-06 (economy), p0-07 (tech costs) — both affect pop + tech counts.