magicciv/.project/objectives/p1-08-victory-screen-content.md
Natalie aaa359e2c5 feat(@projects): add project objectives roadmap
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-04-17 00:14:17 -07:00

939 B

id title priority status scope updated_at evidence
p1-08 Victory/defeat screen content — recap, banner, replay seed p1 partial game1 2026-04-17
src/game/engine/scenes/menus/victory_screen.tscn
src/game/engine/scenes/menus/defeat_screen.tscn

Summary

Scenes exist; content depth unverified. Ship needs: final score breakdown, wonders built, techs researched, combats won/lost, time-to-victory, seed + map settings displayed, "Replay same seed" button.

Acceptance

  • Victory screen shows the structured recap above.
  • Defeat screen shows equivalent recap plus top-scoring player.
  • "Replay same seed" button returns to game_setup with fields pre-filled.
  • Both screens respect the player's victory type (Domination vs Score) via tailored banner copy.

Depends on

  • p0-04 (wonder tracking) — wonders row needs data.
  • p0-08 (domination victory) — victory-type banner needs the enum variant.